5.1.14

efek negatif kecanduan game online terhadap anak-anak

Richardson, K. Video Games and Aggression.

Carnagey, N. L., Anderson, C. A., & Bushman, B. J. (2007). The effect of video game violence on physiological desensitization to real-life violence. Journal of Experimental Social Psychology, 43(3), 489-496.

Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological science, 12(5), 353-359.


3 comments:

  1. Pelajari ini:

    Supaket, P., Munsawaengsub, C., Nanthamongkolchai, S., & Apinuntavetch, S. (2010). Factors affecting computer game addiction and mental health of male adolescents in Mueang District, Si Sa Ket Province. Journal of Public Health, 38(3), 317-330.

    Zamani, E., Chashmi, M., & Hedayati, N. (2010). Effect of addiction to computer games on physical and mental health of female and male students of guidance school in city of Isfahan. Addiction and Health, 1(2).

    Flisher, C. (2010). Getting plugged in: an overview of internet addiction. Journal of paediatrics and child health, 46(10), 557-559.

    Cao, F. L., & Su, L. Y. (2007). Internet addiction among Chinese adolescents: prevalence and psychological features. Child: care, health and development, 33(3), 275-281.

    Shaffer, H. J., & Korn, D. A. (2002). Gambling and related mental disorders: A public health analysis. Annual review of public health, 23(1), 171-212.

    Burke, A., & Peper, E. (2002). Cumulative trauma disorder risk for children using computer products: results of a pilot investigation with a student convenience sample. Public health reports, 117(4), 350.

    Mas Adin, cari lagi dari apa yang ada ini - kejar dari referensi dan siapa yang mensitasinya.
    Ternyata ada yang nulis di jurnal public health -- yang thailand itu..

    Jadi kita harus mendefinisikan aspek public health dari game online atau computer addict itu..

    Semoga dapat juga yang menulis tentang aspek fisik dan sedentary behavior-nya..

    ReplyDelete
  2. perhatikan journal-journal yang memang banyak berisi isu itu..

    ReplyDelete
  3. Pirzadeh, A. (2011, May). Assessing the internet addiction between scholars in Isfahan Payame Nour university 2010 (kohandezh unit). In The First International & 4th National Congress on health Education & Promotion, 2011. Tabtiz university of medical sciences.

    Dolatabadi, N. K., Eslami, A. A., Mostafavi, F., Hassanzade, A., & Moradi, A. (2013). The relationship between computer games and quality of life in adolescents. Journal of Education and Health Promotion, 2(1), 20.

    Melchior, M., Chollet, A., Fombonne, E., Surkan, P. J., & Dray-Spira, R. (2013). Internet and Video Game Use in Relation to Overweight in Young Adults. American Journal of Health Promotion.

    De Vet, E., Simons, M., & Wesselman, M. (2012). Dutch children and parents' views on active and non-active video gaming. Health promotion international.

    jangan takut cari...

    ReplyDelete